Document that Xcode 9 is required to build the engine (flutter/engine#4469)
The engine build bots and engine development team now rely solely on Xcode 9 to build the engine. The iOS 11 SDK is required (though we build with deployment target of iOS 8) for several features such as safe area inset support.
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@@ -136,7 +136,7 @@ to test the engine.
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### iOS (cross-compiling from Mac)
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* Make sure you have Xcode 7.3.0+ installed.
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* Make sure you have Xcode 9.0+ installed.
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* `git pull upstream master` in `src/flutter` to update the Flutter Engine repo.
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* `gclient sync` to update dependencies.
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* `./flutter/tools/gn --ios --unoptimized` to prepare build files (or `--ios --simulator --unoptimized` for simulator).
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