From 8a9f21d076e308a23fef928110ca3ccdeb6a8a5e Mon Sep 17 00:00:00 2001 From: Chris Bracken Date: Mon, 18 Dec 2017 10:00:19 -0800 Subject: [PATCH] Document that Xcode 9 is required to build the engine (flutter/engine#4469) The engine build bots and engine development team now rely solely on Xcode 9 to build the engine. The iOS 11 SDK is required (though we build with deployment target of iOS 8) for several features such as safe area inset support. --- engine/src/flutter/CONTRIBUTING.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/src/flutter/CONTRIBUTING.md b/engine/src/flutter/CONTRIBUTING.md index 00338b9364..2ba66095b5 100644 --- a/engine/src/flutter/CONTRIBUTING.md +++ b/engine/src/flutter/CONTRIBUTING.md @@ -136,7 +136,7 @@ to test the engine. ### iOS (cross-compiling from Mac) -* Make sure you have Xcode 7.3.0+ installed. +* Make sure you have Xcode 9.0+ installed. * `git pull upstream master` in `src/flutter` to update the Flutter Engine repo. * `gclient sync` to update dependencies. * `./flutter/tools/gn --ios --unoptimized` to prepare build files (or `--ios --simulator --unoptimized` for simulator).