forked from firka/flutter
Add a simple scheduler for animation frames
This CL adds a simple scheduler for animation frames that holds a given interval in a given phase. The scheduler can be told the estimated duration of the BeginFrame callback and can adjust the callback to hit a given vsync interval. This CL also makes ganesh_app use this scheduler to animate. R=jamesr@chromium.org, ernstm@chromium.org Review URL: https://codereview.chromium.org/731893002
This commit is contained in:
18
engine/src/flutter/scheduler/BUILD.gn
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18
engine/src/flutter/scheduler/BUILD.gn
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# Copyright 2014 The Chromium Authors. All rights reserved.
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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static_library("scheduler") {
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sources = [
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"scheduler.cc",
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"scheduler.h",
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"time_interval.cc",
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"time_interval.h",
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"timer.cc",
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"timer.h",
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]
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deps = [
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"//base",
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]
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}
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45
engine/src/flutter/scheduler/scheduler.cc
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45
engine/src/flutter/scheduler/scheduler.cc
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// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "sky/scheduler/scheduler.h"
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namespace sky {
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Scheduler::Client::~Client() {
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}
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Scheduler::Scheduler(Client* client,
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scoped_refptr<base::SingleThreadTaskRunner> task_runner)
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: client_(client), timer_(this, task_runner) {
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}
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Scheduler::~Scheduler() {
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}
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void Scheduler::SetNeedsFrame() {
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timer_.SetEnabled(true);
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}
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void Scheduler::UpdateFrameDuration(base::TimeDelta estimate) {
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frame_duration_ = estimate;
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UpdateTimerInterval();
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}
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void Scheduler::UpdateVSync(const TimeInterval& vsync) {
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vsync_ = vsync;
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UpdateTimerInterval();
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}
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void Scheduler::UpdateTimerInterval() {
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TimeInterval interval = vsync_;
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interval.base -= frame_duration_;
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timer_.SetInterval(interval);
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}
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void Scheduler::OnTimerTick(base::TimeTicks now) {
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timer_.SetEnabled(false);
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client_->BeginFrame(now, vsync_.NextAfter(now));
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// We might be deleted here.
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}
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}
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45
engine/src/flutter/scheduler/scheduler.h
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45
engine/src/flutter/scheduler/scheduler.h
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// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SKY_SCHEDULER_SCHEDULER_H_
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#define SKY_SCHEDULER_SCHEDULER_H_
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#include "base/single_thread_task_runner.h"
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#include "base/time/time.h"
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#include "sky/scheduler/timer.h"
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namespace sky {
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class Scheduler : public Timer::Client {
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public:
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class Client {
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public:
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virtual void BeginFrame(base::TimeTicks frame_time,
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base::TimeTicks deadline) = 0;
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protected:
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virtual ~Client();
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};
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Scheduler(Client* client,
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scoped_refptr<base::SingleThreadTaskRunner> task_runner);
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~Scheduler();
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void UpdateFrameDuration(base::TimeDelta estimate);
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void UpdateVSync(const TimeInterval& vsync);
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void SetNeedsFrame();
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private:
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void UpdateTimerInterval();
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void OnTimerTick(base::TimeTicks now) override;
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Client* client_;
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Timer timer_;
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TimeInterval vsync_;
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base::TimeDelta frame_duration_;
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};
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}
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#endif // SKY_SCHEDULER_SCHEDULER_H_
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17
engine/src/flutter/scheduler/time_interval.cc
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engine/src/flutter/scheduler/time_interval.cc
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// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "sky/scheduler/time_interval.h"
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#include <cstdlib>
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namespace sky {
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base::TimeTicks TimeInterval::NextAfter(base::TimeTicks when) {
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int64 offset = std::abs((when - base).ToInternalValue());
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base::TimeDelta excess =
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base::TimeDelta::FromInternalValue(offset % duration.ToInternalValue());
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return when + duration - excess;
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}
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}
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24
engine/src/flutter/scheduler/time_interval.h
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engine/src/flutter/scheduler/time_interval.h
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// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SKY_SCHEDULER_TIME_INTERVAL_H_
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#define SKY_SCHEDULER_TIME_INTERVAL_H_
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#include "base/time/time.h"
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namespace sky {
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struct TimeInterval {
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TimeInterval() {}
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TimeInterval(base::TimeTicks base, base::TimeDelta duration)
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: base(base), duration(duration) {}
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base::TimeTicks NextAfter(base::TimeTicks when);
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base::TimeTicks base;
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base::TimeDelta duration;
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};
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}
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#endif // SKY_SCHEDULER_TIME_INTERVAL_H_
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94
engine/src/flutter/scheduler/timer.cc
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94
engine/src/flutter/scheduler/timer.cc
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// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "sky/scheduler/timer.h"
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#include <cstdlib>
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#include "base/bind.h"
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#include "base/tracked_objects.h"
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namespace sky {
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// We're willing to slop around 1/4 of a tick duration to avoid trashing our
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// client with irregular ticks.
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static const int64 kTickSlop = 4;
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Timer::Client::~Client() {
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}
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Timer::Timer(Client* client,
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scoped_refptr<base::SingleThreadTaskRunner> task_runner)
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: client_(client),
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task_runner_(task_runner),
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enabled_(false),
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weak_factory_(this) {
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DCHECK(client_);
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}
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Timer::~Timer() {
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}
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void Timer::SetEnabled(bool enabled) {
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enabled_ = enabled;
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if (enabled_ && current_target_.is_null())
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ScheduleNextTick(base::TimeTicks::Now());
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}
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void Timer::SetInterval(const TimeInterval& interval) {
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interval_ = interval;
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// We don't have a tick scheduled, so there's no need to reschedule it.
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if (current_target_.is_null())
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return;
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base::TimeTicks now = base::TimeTicks::Now();
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base::TimeTicks new_target = NextTickTarget(now);
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base::TimeDelta delta = base::TimeDelta::FromInternalValue(
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std::abs((new_target - current_target_).ToInternalValue()));
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if (delta * kTickSlop < interval_.duration)
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return;
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current_target_ = base::TimeTicks();
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weak_factory_.InvalidateWeakPtrs();
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PostTickTask(now, new_target);
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}
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base::TimeTicks Timer::NextTickTarget(base::TimeTicks now) {
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base::TimeTicks target = interval_.NextAfter(now);
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// If we're targeting a time that's too soon since the last tick, we push out
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// the target to the next tick.
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if ((target - last_tick_) * kTickSlop < interval_.duration)
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target += interval_.duration;
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return target;
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}
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void Timer::ScheduleNextTick(base::TimeTicks now) {
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PostTickTask(now, NextTickTarget(now));
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}
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void Timer::PostTickTask(base::TimeTicks now, base::TimeTicks target) {
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DCHECK(current_target_.is_null());
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current_target_ = target;
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task_runner_->PostDelayedTask(
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FROM_HERE, base::Bind(&Timer::OnTimerFired, weak_factory_.GetWeakPtr()),
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current_target_ - now);
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}
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void Timer::OnTimerFired() {
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current_target_ = base::TimeTicks();
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if (!enabled_)
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return;
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base::TimeTicks now = base::TimeTicks::Now();
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ScheduleNextTick(now);
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last_tick_ = now;
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client_->OnTimerTick(now);
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// We might be deleted here.
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}
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}
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52
engine/src/flutter/scheduler/timer.h
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52
engine/src/flutter/scheduler/timer.h
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@@ -0,0 +1,52 @@
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// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SKY_SCHEDULER_TIMER_H_
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#define SKY_SCHEDULER_TIMER_H_
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#include "base/memory/weak_ptr.h"
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#include "base/single_thread_task_runner.h"
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#include "base/time/time.h"
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#include "sky/scheduler/time_interval.h"
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namespace sky {
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class Timer {
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public:
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class Client {
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public:
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virtual void OnTimerTick(base::TimeTicks now) = 0;
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protected:
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virtual ~Client();
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};
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Timer(Client* client,
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scoped_refptr<base::SingleThreadTaskRunner> task_runner);
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~Timer();
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void SetInterval(const TimeInterval& parameters);
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void SetEnabled(bool enabled);
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private:
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base::TimeTicks NextTickTarget(base::TimeTicks now);
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void ScheduleNextTick(base::TimeTicks now);
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void PostTickTask(base::TimeTicks now, base::TimeTicks target);
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void OnTimerFired();
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Client* client_;
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scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
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TimeInterval interval_;
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base::TimeTicks last_tick_;
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base::TimeTicks current_target_;
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bool enabled_;
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base::WeakPtrFactory<Timer> weak_factory_;
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};
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}
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#endif // SKY_SCHEDULER_TIMER_H_
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