forked from firka/firka
more vibration
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@@ -575,7 +575,7 @@ class _FloatingCardsSlideState extends State<_FloatingCardsSlide>
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static const double _collisionRestitution = 1.0;
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//minimum speed it has to go to trigger a vibration, so the phone doesn't turn into a bomb if the cards are touching
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static const double _vibrateSpeedThreshold = _maxSpeed * 0.2;
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static const double _vibrateSpeedThreshold = _maxSpeed * 0.09;
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static const List<_CardConfig> _cards = [
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_CardConfig(
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