6dca56fb0e2bcfaa9601f02348e466d6121cb8ac
We only use this for drawPoints, a rarely used API. On local tests, this is just as fast with the CPU backend implementations. While this was intended to be the first in a series of compute based rendering experiments, it hasn't really been worth the carrying cost. So lets shrink the complexity and and remove another shader to boot. Fixes https://github.com/flutter/flutter/issues/147184
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