68ce594530dba0da33aee46d1d3248e1805e11a3
Despite compiling an initial PSO variant for every shader, in practice these were completely useless as they had a sample count of 1 (instead of 4 for MSAA) and an invalid pixel format. Correct the defaults so they may be usful. Not enough to fix https://github.com/flutter/flutter/issues/128963 , because we still have far too much state for Vulkan to handle
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