3a44bbda744d255a19308b3d493c05d3bf023f1a
Benchmarks were failing because the code was reading the `frameCount` and `repetitionCount` before reading any frames out of the codec. The codec gets implicitly initialized when you read a frame, but we should return it to the user initialized so that `frameCount` and `repetitionCount` work even if you haven't read a frame yet. This is consistent with how CanvasKit's codec works. Also, modified our unit tests so that they exercise the codecs in this way.
Description
Languages
Dart
75.4%
C++
16.4%
Objective-C++
2.7%
Java
2.7%
Objective-C
0.6%
Other
1.8%