[Impeller] Add docs to detail RenderDoc frame captures (flutter/engine#36815)
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@@ -1131,6 +1131,7 @@ FILE: ../../../flutter/impeller/display_list/nine_patch_converter.cc
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FILE: ../../../flutter/impeller/display_list/nine_patch_converter.h
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FILE: ../../../flutter/impeller/display_list/vertices_converter.cc
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FILE: ../../../flutter/impeller/display_list/vertices_converter.h
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FILE: ../../../flutter/impeller/docs/assets/launch-app.png
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FILE: ../../../flutter/impeller/docs/assets/read_frame_captures/image1.png
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FILE: ../../../flutter/impeller/docs/assets/read_frame_captures/image10.png
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FILE: ../../../flutter/impeller/docs/assets/read_frame_captures/image11.png
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@@ -1149,6 +1150,7 @@ FILE: ../../../flutter/impeller/docs/assets/read_frame_captures/image6.png
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FILE: ../../../flutter/impeller/docs/assets/read_frame_captures/image7.png
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FILE: ../../../flutter/impeller/docs/assets/read_frame_captures/image8.png
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FILE: ../../../flutter/impeller/docs/assets/read_frame_captures/image9.png
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FILE: ../../../flutter/impeller/docs/assets/render-doc-capture.png
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FILE: ../../../flutter/impeller/docs/assets/shader_pipeline.png
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FILE: ../../../flutter/impeller/docs/assets/showcase.png
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FILE: ../../../flutter/impeller/docs/assets/xcode_frame_capture/image1.png
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@@ -182,6 +182,7 @@ To your `AndroidManifest.xml` file, add under the `<application>` tag:
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* [Frequently Asked Questions](docs/faq.md)
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* [Impellers Coordinate System](docs/coordinate_system.md)
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* [How to Setup Xcode for GPU Frame Captures with Metal.](docs/xcode_frame_capture.md)
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* [How to Setup RenderDoc Frame Captures with Vulkan.](docs/renderdoc_frame_capture.md)
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* [Learning to Read GPU Frame Captures](docs/read_frame_captures.md)
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* [How to Enable Metal Validation for Command Line Apps.](docs/metal_validation.md)
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* [How Impeller Works Around The Lack of Uniform Buffers in Open GL ES 2.0.](docs/ubo_gles2.md)
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engine/src/flutter/impeller/docs/renderdoc_frame_capture.md
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engine/src/flutter/impeller/docs/renderdoc_frame_capture.md
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# Frame Capture with RenderDoc
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[RenderDoc](https://renderdoc.org/) is a graphics debugger that can be used to capture frames. With Impeller starting to support gles and Vulkan backends, RenderDoc can provide insights into the application's frames.
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1. First step is to setup RenderDoc. Follow the instructions [here](https://renderdoc.org/docs/getting_started/quick_start.html). For the purposes of this guide it is assumed that you are able to get RenderDoc running.
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2. The next step would be to run the application you wish the capture the frames of. Typically these would be one of the playground tests. To build these, do:
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```bash
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# In your $ENGINE_SRC folder, do:
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./flutter/tools/gn --unopt --no-lto --enable-impeller-playground\
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--enable-impeller-vulkan --target-dir host_debug_impeller_vulkan
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autoninja -C out/host_debug_impeller_vulkan/
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```
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3. Start RenderDoc, and click the "Launch Application" button.
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<img src="assets/launch-app.png" height="200" />
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4. Fill out the following parameters, and click launch:
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- executable: `$ENGINE_SRC/out/host_debug_impeller_vulkan/impeller_unittests` (expand `ENGINE_SRC`).
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- args: `--gtest_filter="*CanDrawRect/Vulkan*"`
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- working dir: `$ENGINE_SRC` (expand `ENGINE_SRC`)
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5. For the frame you wish to capture, press `F12`, you will now be able to see the frame capture and inspect the state.
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<img src="assets/render-doc-capture.png" />
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