Fix build breakage
The MinikinFont class was missing a destructor. The build error was not caught because incremental builds didn't see fit to relink after I deleted one of the source files (that contained the impl of this destructor). Change-Id: Ic72d56fe28316cd2b2f808910e34ca6f177a1220
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@@ -38,8 +38,7 @@ public:
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void Ref() { mRefcount_++; }
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void Unref() { if (--mRefcount_ == 0) { delete this; } }
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//MinikinFont();
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virtual ~MinikinFont() = 0;
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virtual ~MinikinFont() { };
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virtual bool GetGlyph(uint32_t codepoint, uint32_t *glyph) const = 0;
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