Add appropriate include file to canvas.cc (flutter/engine#3697)
This will ensure that the engine is not broken by a future skia roll.
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@@ -15,6 +15,7 @@
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#include "lib/tonic/dart_library_natives.h"
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#include "third_party/skia/include/core/SkBitmap.h"
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#include "third_party/skia/include/core/SkCanvas.h"
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#include "third_party/skia/include/core/SkRSXform.h"
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namespace blink {
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