Avoid launching Xcode after "flutter ios --init"

This commit is contained in:
Chinmay Garde
2016-01-26 11:56:29 -08:00
parent dc7451d642
commit 9e089f237f

View File

@@ -134,9 +134,9 @@ class IOSCommand extends FlutterCommand {
}
// Step 4: Launch Xcode and let the user edit plist, resources, provisioning, etc.
print("Launching project in Xcode...");
ProcessResult launch = await Process.run("/usr/bin/open", ["ios/FlutterApplication.xcodeproj"]);
return launch.exitCode;
print("An Xcode project has been placed in 'ios/'.");
print("You may edit it to modify iOS specific configuration.");
return 0;
}
@override