Fix compile error in scene_update_context (flutter/engine#4311)

This commit is contained in:
Mikkel Nygaard Ravn
2017-11-02 12:22:32 +01:00
committed by GitHub
parent 088fd801f3
commit 9184c2fd2f

View File

@@ -195,9 +195,12 @@ SceneUpdateContext::ExecutePaintTasks(CompositorContext::ScopedFrame& frame) {
for (auto& task : paint_tasks_) {
FXL_DCHECK(task.surface);
SkCanvas* canvas = task.surface->GetSkiaSurface()->getCanvas();
Layer::PaintContext context = {*canvas, frame.context().frame_time(),
Layer::PaintContext context = {*canvas,
frame.context().frame_time(),
frame.context().engine_time(),
frame.context().memory_usage(), false};
frame.context().memory_usage(),
frame.context().texture_registry(),
false};
canvas->restoreToCount(1);
canvas->save();
canvas->clear(task.background_color);