roll engine (#9650)

This commit is contained in:
Jason Simmons
2017-04-27 13:34:48 -07:00
committed by GitHub
parent ffdca6f7e8
commit 1d6a8249f8
3 changed files with 3 additions and 3 deletions

View File

@@ -1 +1 @@
3211d2fca262ba348a0bbcecefeb3e1b0b832faf
c0f1e3b47b42d9db6f1422ebe17345e22425033d

View File

@@ -657,7 +657,7 @@ class PhysicalModelLayer extends ContainerLayer {
void addToScene(ui.SceneBuilder builder, Offset layerOffset) {
builder.pushPhysicalModel(
rrect: clipRRect.shift(layerOffset),
elevation: elevation,
elevation: elevation.toDouble(),
color: color,
);
addChildrenToScene(builder, layerOffset);

View File

@@ -475,7 +475,7 @@ class PaintingContext {
canvas.drawShadow(
new Path()..addRRect(offsetClipRRect),
const Color(0xFF000000),
elevation,
elevation.toDouble(),
color.alpha != 0xFF,
);
}