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flutter/engine/src
auto-submit[bot] 8d484fc4ed Reverts "[iOS] reduce wide gamut memory by 50% (for onscreen surfaces). (#165601)" (#165915)
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Reverts: flutter/flutter#165601
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Initiated by: jonahwilliams
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Reason for reverting: descriptor mismatch not caught in testing. Maybe
missing feature?
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Original PR Author: jonahwilliams
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Reviewed By: {gaaclarke}
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This change reverts the following previous change:
If the onscreen surface is opaque, resolve to an alpha-less wide gamut
format. This reduces the bits per color from 40 to 32, which allows us
to fit in a 32 bit texture size, down from 64. This should reduce memory
usage by nearly 50 MB for typical applications.
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Co-authored-by: auto-submit[bot] <flutter-engprod-team@google.com>
2025-03-25 19:46:47 +00:00
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buildroot

Build environment for the Flutter engine

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