Files
flutter/bin/internal
liyuqian 79e3bf4ad3 Manually roll engine to 5088735e5 (#29566)
Need this manual roll because of golden changes.

flutter/engine@5088735e5 Clip to clip_rect instead of paint bounds (flutter/engine#8183)
flutter/engine@8818a6c41 Roll src/third_party/skia 2c043c288169..4a522b7e916c (3 commits) (flutter/engine#8201)
flutter/engine@048d70bc0 Support dartdevc, dart2js with shared source files, dartdevc sdk (flutter/engine#8105)
flutter/engine@e0782dec7 Roll src/third_party/skia 576b2a5596bc..2c043c288169 (2 commits) (flutter/engine#8200)
2019-03-18 17:34:20 -07:00
..

Dart SDK dependency

The bin/internal/engine.version file controls which version of the Flutter engine to use. The file contains the commit hash of a commit in the https://github.com/flutter/engine repository. That hash must have successfully been compiled on https://build.chromium.org/p/client.flutter/ and had its artifacts (the binaries that run on Android and iOS, the compiler, etc) successfully uploaded to Google Cloud Storage.

The /bin/internal/engine.merge_method file controls how we merge a pull request created by the engine auto-roller. If it's squash, there's only one commit for a pull request no matter how many engine commits there are inside that pull request. If it's rebase, the number of commits in the framework is equal to the number of engine commits in the pull request. The latter method makes it easier to detect regressions but costs more test resources.