https://skia.googlesource.com/skia.git/+log/a141a3ceef87..521c27acf504 2025-02-25 skia-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from f09a19cebdaf to 25a22decd766 (9 revisions) 2025-02-25 skia-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 2407a54c9b29 to c12c13839d68 (2 revisions) 2025-02-25 skia-autoroll@skia-public.iam.gserviceaccount.com Roll Dawn from d20125b786b1 to ce93f1f3a1f4 (11 revisions) 2025-02-25 michaelludwig@google.com Reland "[graphite] Remove TextureInfoData and TextureSpec in TextureInfo" 2025-02-25 skia-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 90cce021a3ec to 34a782c7af2d (10 revisions) 2025-02-24 kjlubick@google.com Fix ninepatch size calculations when dealing with fractional radii 2025-02-24 robertphillips@google.com [graphite] Add user-defined known runtime effect API 2025-02-24 robertphillips@google.com [graphite] Add user-defined known runtime effects to ShaderCodeDictionary If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/skia-flutter-autoroll Please CC brettos@google.com,jacksongardner@google.com,kjlubick@google.com on the revert to ensure that a human is aware of the problem. To file a bug in Skia: https://bugs.chromium.org/p/skia/issues/entry To file a bug in Flutter: https://github.com/flutter/flutter/issues/new/choose To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
buildroot
Build environment for the Flutter engine
This repository is used by the flutter/engine repository. For instructions on how to use it, see that repository's CONTRIBUTING.md file.
To update your checkout to use the latest buildroot, run gclient sync.
To submit patches to this buildroot repository, create a branch, push to that branch, then submit a PR on GitHub for that branch.
To point the engine to a new version of buildroot after your patch is merged, update the buildroot hash in the engine's DEPS file.