Files
flutter/engine/src
engine-flutter-autoroll ebd80b701b Roll Skia from a141a3ceef87 to 521c27acf504 (8 revisions) (#164083)
https://skia.googlesource.com/skia.git/+log/a141a3ceef87..521c27acf504

2025-02-25 skia-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE
from f09a19cebdaf to 25a22decd766 (9 revisions)
2025-02-25 skia-autoroll@skia-public.iam.gserviceaccount.com Roll
SwiftShader from 2407a54c9b29 to c12c13839d68 (2 revisions)
2025-02-25 skia-autoroll@skia-public.iam.gserviceaccount.com Roll Dawn
from d20125b786b1 to ce93f1f3a1f4 (11 revisions)
2025-02-25 michaelludwig@google.com Reland "[graphite] Remove
TextureInfoData and TextureSpec in TextureInfo"
2025-02-25 skia-autoroll@skia-public.iam.gserviceaccount.com Roll
vulkan-deps from 90cce021a3ec to 34a782c7af2d (10 revisions)
2025-02-24 kjlubick@google.com Fix ninepatch size calculations when
dealing with fractional radii
2025-02-24 robertphillips@google.com [graphite] Add user-defined known
runtime effect API
2025-02-24 robertphillips@google.com [graphite] Add user-defined known
runtime effects to ShaderCodeDictionary

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/skia-flutter-autoroll
Please CC
brettos@google.com,jacksongardner@google.com,kjlubick@google.com on the
revert to ensure that a human
is aware of the problem.

To file a bug in Skia: https://bugs.chromium.org/p/skia/issues/entry
To file a bug in Flutter:
https://github.com/flutter/flutter/issues/new/choose

To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
2025-02-25 09:31:06 +00:00
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OpenSSF Scorecard

buildroot

Build environment for the Flutter engine

This repository is used by the flutter/engine repository. For instructions on how to use it, see that repository's CONTRIBUTING.md file.

To update your checkout to use the latest buildroot, run gclient sync.

To submit patches to this buildroot repository, create a branch, push to that branch, then submit a PR on GitHub for that branch.

To point the engine to a new version of buildroot after your patch is merged, update the buildroot hash in the engine's DEPS file.