Files
flutter/engine
Jonah Williams def71edad1 [impeller] combine sampler and texture maps. (flutter/engine#44990)
Simplify command encoding and reduce binding size by placing all texture/sampler data in a single map instead of 3. We don't currently (nor do we plan to) support separate textures and samplers.

The vulkan backend is particularly bad, because there are 3 map lookups to pull all of the texture and sampler data out of the bindings.

Also see [go/impeller-vulkan-cmd-recording-performance](http://goto.google.com/impeller-vulkan-cmd-recording-performance)
2023-08-23 17:13:46 +00:00
..