Files
flutter/bin/internal
engine-flutter-autoroll e5c43848a7 Roll Engine from 23a8e027dbbe to 97cacfbfec89 (14 revisions) (#70958)
* 53fc019aa Split AOT Android Embedder and shell (flutter/engine#22179)

* fc5581460 Implement Scene.toImage() in CanvasKit mode. (flutter/engine#22085)

* c45e02a02 Roll Dart SDK from 12fded61a2bc to a06d469024fd (1 revision) (flutter/engine#22623)

* 550c75025 Remove opt outs for dart:ui (flutter/engine#22603)

* f2803ac01 [fuchsia] shader warmup fixes (flutter/engine#22439)

* ce94c4e3a Roll Dart SDK from a06d469024fd to b8fea79a2549 (1 revision) (flutter/engine#22630)

* 76b6acb85 Roll Fuchsia Linux SDK from aAb3NJv_h... to X1ue-JZsc... (flutter/engine#22631)

* 976e8874d Roll Skia from ed289e777cfa to 9dce4d081f8a (3 revisions) (flutter/engine#22632)

* 885bd6516 Roll Fuchsia Mac SDK from DQpWjEN59... to wGZWtwuY4... (flutter/engine#22633)

* 8971b8295 Roll Dart SDK from b8fea79a2549 to 861ebcb175b6 (1 revision) (flutter/engine#22634)

* a09cdfdbe Roll Skia from 9dce4d081f8a to 8c5889937172 (1 revision) (flutter/engine#22635)

* a9f332c04 Roll Dart SDK from 861ebcb175b6 to 1adf3d5fa9d0 (1 revision) (flutter/engine#22636)

* 1bf5c8b08 [web] Implement tilemode for gradient shaders. (flutter/engine#22597)

* 97cacfbfe Add more runtime intrinsic symbols to the export checker script (flutter/engine#22641)
2020-11-24 10:10:24 -08:00
..
2020-09-02 18:35:05 -07:00

Dart SDK dependency

The bin/internal/engine.version file controls which version of the Flutter engine to use. The file contains the commit hash of a commit in the https://github.com/flutter/engine repository. That hash must have successfully been compiled on https://build.chromium.org/p/client.flutter/ and had its artifacts (the binaries that run on Android and iOS, the compiler, etc) successfully uploaded to Google Cloud Storage.

The /bin/internal/engine.merge_method file controls how we merge a pull request created by the engine auto-roller. If it's squash, there's only one commit for a pull request no matter how many engine commits there are inside that pull request. If it's rebase, the number of commits in the framework is equal to the number of engine commits in the pull request. The latter method makes it easier to detect regressions but costs more test resources.