See also: https://github.com/flutter/flutter/issues/148660 Intel iOS simulators do not seem to enforce any backpressure on drawable acquisition. Fix this via blocking on completion in the surface_mtl.
See also: https://github.com/flutter/flutter/issues/148660 Intel iOS simulators do not seem to enforce any backpressure on drawable acquisition. Fix this via blocking on completion in the surface_mtl.