Redo of https://github.com/flutter/flutter/pull/164573 Fixes https://github.com/flutter/flutter/issues/136365 Fixes https://github.com/flutter/flutter/issues/134399 We should avoid using "host visible" textures outside of iOS, which besides arm macs, is the only place they are supported. Deletes a test that was completely invalid because it was testing a feature "the gpu sync switch aka iOS background check" that was never used in mutli_frame image codecs.
Flutter Engine
Setting up the Engine development environment
See here
gclient bootstrap
Flutter engine uses gclient to manage dependencies.
If you've already cloned the flutter repository: