From cd6ee162014963df13e53d83b2efc8e47891cab6 Mon Sep 17 00:00:00 2001 From: Chinmay Garde Date: Wed, 15 Jun 2016 11:02:17 -0700 Subject: [PATCH] iOS: Discard the depth and stencil attachments of the framebuffer before presenting the color renderbuffer. (flutter/engine#2737) --- engine/src/flutter/flow/instrumentation.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/src/flutter/flow/instrumentation.cc b/engine/src/flutter/flow/instrumentation.cc index 9cfacdd6d1..bdabde74de 100644 --- a/engine/src/flutter/flow/instrumentation.cc +++ b/engine/src/flutter/flow/instrumentation.cc @@ -71,7 +71,7 @@ void Stopwatch::Visualize(SkCanvas& canvas, const SkRect& rect) const { const SkScalar bottom = y + height; const SkScalar right = x + width; - // Scale the graph to show frame times up to those that are 4 times the frame time. + // Scale the graph to show frame times up to those that are 3 times the frame time. const double max_interval = kOneFrameMS * 3.0; const double max_unit_interval = UnitFrameInterval(max_interval);